Note: this game is technically defunct, but still playable on the Wayback Machine. For those who thought Candy Box needed some form of actual gameplay. No saving! Uses Java.Īscii-art animation for an idler/adventure mix. Patience is rewarded with frogs and witches and lollipop farms. Watch pathetic mutant carts try to run a racecourse, work hard, and improve. Eventually go into space to find more stuff to sell.Ī smorgasboard of minigames that all include a waiting element. Sell stuff to make money to buy stuff to sell to make more money. The thread on /vg/ if there is one Web Games TitleĬlicks Per Second Test is a game that tells you how many clicks you can do every second. Jesus christ these things can get addictive. ascension events, where you discard all the progress you've made to start the game over with ascension-only advantages.Some games require you to leave it running to accumulate score, other games you can shut off and it uses the system clock to let you "catch up". a passive mode where you just leave the game alone for hours or days to accumulate score for spending.an active mode where you gain score by clicking repeatedly and quickly (thus the name "mousebreaker games") (autoclickers are cheating but everyone does it).It's the exception that has a story or exploration, it's all about watching numbers go up. There's usually zero or one buttons to press, accumulating score, and you occasionally make choices on what to spend your score on to accumulate more score.
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